It’s a huge risk that could backfire spectacularly, but you can see that EA's trying to move the genre forward. In addition to controlling Hunter in matches, you also get to play out interactive cut-scenes where you choose what he says to the media, talk to team-mates in the dressing room and respond to orders from your coach on the touchline. These options were here last year, but hidden away deep in tactics menus.įIFA is attempting something far grander, and it’s called The Journey: a story mode where you play as a fictional youth prospect called Alex Hunter, following his career after signing for one of the 20 Premier League clubs (you choose which). After pausing the game, you can quickly and easily amend elements such as your team’s defensive line, support run tendencies and width on both the attacking and defensive side of the ball.
But more effort has been made to place tactical options front-and-centre of the team selection screen. In terms of modes, little to report on the PES front. Er, only in-game.įIFA is attempting something far grander, and it’s called The Journey: a story mode where you play as a fictional youth prospect called Alex Hunter, following his career after signing for one of the 20 Premier League clubs We so want to run our fingers through Olivier Giroud’s manly beard. FIFA has adopted Battlefield’s Frostbite engine, enabling it to offer volumetric lighting (night games at Old Trafford are insanely true-to-life), while PES’s facial likenesses is edging towards uncanny-valley territory.